Classes

Class is the primary definition of what your character can do. It's more than a profession; it's your character's calling.

Class shapes the way you think about the world and interact with it and your relationship with other people and powers in the multiverse.

Monsters

Having various sizes, strengths, and weaknesses, a monster is the most common adversary your character will face in the world.

Knowing their skills, type, speed, saving throws, and hit points are crucial to your character's survival and management of them as an ever-present threat.

Spells

A spell is a discrete magical effect, a single shaping of the magical energies that suffuse the multiverse into a specific, limited expression.

In casting a spell, a character carefully plucks at the invisible strands of Raw Magic suffusing the world and then releases them to unleash the desired effect.