Acolyte
Medium humanoid, any alignment
STR
10
DEX
10
CON
10
INT
10
WIS
14
CHA
11
Armor Class: 10
Hit Points: 9 (2d8)
Speed: Walk 30 ft., Swim
Challenge Rating: 0.25 (50 XP)
Saving Throws:
Skills: Medicine +4 Religion +2
Senses: passive perception 12
Languages: any one language (usually Common)
Spellcasting
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.