Azer
Medium elemental, lawful neutral
STR
17
DEX
12
CON
15
INT
12
WIS
13
CHA
10
Armor Class: 15
Hit Points: 39 (6d8+12)
Speed: Walk 30 ft., Swim
Challenge Rating: 2 (450 XP)
Saving Throws: Con +4
Skills:
Senses: passive perception 11
Languages: Ignan
Heated Body
A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons
When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination
The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.