STR

2

DEX

15

CON

8

INT

2

WIS

12

CHA

4

Armor Class: 12

Hit Points: 1 (1d4-1)

Speed: Walk 5 ft., Swim

Challenge Rating: 0 (10 XP)

Saving Throws:

Skills:

Senses: blindsight 60 ft. passive perception 11

Languages:

Echolocation

The bat can't use its blindsight while deafened.

Keen Hearing

The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite

Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.