Bugbear
Medium humanoid, chaotic evil
STR
15
DEX
14
CON
13
INT
8
WIS
11
CHA
9
Armor Class: 16
Hit Points: 27 (5d8+5)
Speed: Walk 30 ft., Swim
Challenge Rating: 1 (200 XP)
Saving Throws:
Skills: Stealth +6 Survival +2
Senses: darkvision 60 ft. passive perception 10
Languages: Common, Goblin
Brute
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.