Centaur
Large monstrosity, neutral good
STR
18
DEX
14
CON
14
INT
9
WIS
13
CHA
11
Armor Class: 12
Hit Points: 45 (6d10+12)
Speed: Walk 50 ft., Swim
Challenge Rating: 2 (450 XP)
Saving Throws:
Skills: Athletics +6 Perception +3 Survival +3
Senses: passive perception 13
Languages: Elvish, Sylvan
Charge
If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
Multiattack
The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Pike
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.