STR

6

DEX

12

CON

12

INT

2

WIS

13

CHA

5

Armor Class: 11

Hit Points: 27 (6d6+6)

Speed: Walk 20 ft., Swim

Challenge Rating: 0.5 (100 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. passive perception 11

Languages:

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.