STR

20

DEX

8

CON

20

INT

5

WIS

10

CHA

5

Armor Class: 17

Hit Points: 126 (12d10+60)

Speed: Walk 30 ft., Swim

Challenge Rating: 5 (1800 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. tremorsense 60 ft. passive perception 10

Languages: Terran

Earth Glide

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster

The elemental deals double damage to objects and structures.

Actions

Multiattack

The elemental makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.