STR

18

DEX

16

CON

18

INT

14

WIS

14

CHA

18

Armor Class: 18

Hit Points: 153 (18d8+72)

Speed: Walk 30 ft., Swim

Challenge Rating: 12 (8400 XP)

Saving Throws: Dex +7 Con +8 Wis +6 Cha +8

Skills:

Senses: truesight 120 ft. passive perception 12

Languages: Infernal, telepathy 120 ft.

Hellish Weapons

The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).

Magic Resistance

The erinyes has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The erinyes makes three attacks

Longsword

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.