Fire Elemental
Large elemental, neutral
STR
10
DEX
17
CON
16
INT
6
WIS
10
CHA
7
Armor Class: 13
Hit Points: 102 (12d10+36)
Speed: Walk 50 ft., Swim
Challenge Rating: 5 (1800 XP)
Saving Throws:
Skills:
Senses: darkvision 60 ft. passive perception 10
Languages: Ignan
Fire Form
The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
Illumination
The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..
Water Susceptibility
For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Actions
Multiattack
The elemental makes two touch attacks.
Touch
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.