STR

13

DEX

15

CON

10

INT

7

WIS

10

CHA

6

Armor Class: 12

Hit Points: 22 (5d8)

Speed: Walk 30 ft., Swim

Challenge Rating: 1 (200 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. passive perception 10

Languages: Common

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.