STR

5

DEX

14

CON

12

INT

1

WIS

7

CHA

3

Armor Class: 13

Hit Points: 4 (1d6+1)

Speed: Walk 30 ft., Swim

Challenge Rating: 0.25 (50 XP)

Saving Throws:

Skills:

Senses: blindsight 30 ft. passive perception 8

Languages:

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.