Giant Crocodile
Huge beast, unaligned
STR
21
DEX
9
CON
17
INT
2
WIS
10
CHA
7
Armor Class: 14
Hit Points: 85 (9d12+27)
Speed: Walk 30 ft., Swim 50 ft.
Challenge Rating: 5 (1800 XP)
Saving Throws:
Skills: Stealth +5
Senses: passive perception 10
Languages:
Hold Breath
The crocodile can hold its breath for 30 minutes.
Actions
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.