STR

14

DEX

12

CON

11

INT

6

WIS

10

CHA

7

Armor Class: 15

Hit Points: 22 (5d8)

Speed: Walk 30 ft., Swim

Challenge Rating: 0.5 (100 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. passive perception 10

Languages: Gnoll

Rampage

When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Longbow

Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.