Goblin
Small humanoid, neutral evil
STR
8
DEX
14
CON
10
INT
10
WIS
8
CHA
8
Armor Class: 15
Hit Points: 7 (2d6)
Speed: Walk 30 ft., Swim
Challenge Rating: 0.25 (50 XP)
Saving Throws:
Skills: Stealth +6
Senses: darkvision 60 ft. passive perception 9
Languages: Common, Goblin
Nimble Escape
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.