STR

17

DEX

12

CON

14

INT

6

WIS

13

CHA

6

Armor Class: 15

Hit Points: 45 (7d8+14)

Speed: Walk 50 ft., Swim

Challenge Rating: 3 (700 XP)

Saving Throws:

Skills: Perception +5

Senses: darkvision 60 ft. passive perception 15

Languages: understands Infernal but can't speak it

Keen Hearing and Smell

The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.

Fire Breath

The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.