Hill Giant
Huge giant, chaotic evil
STR
21
DEX
8
CON
19
INT
5
WIS
9
CHA
6
Armor Class: 13
Hit Points: 105 (10d12+40)
Speed: Walk 40 ft., Swim
Challenge Rating: 5 (1800 XP)
Saving Throws:
Skills: Perception +2
Senses: passive perception 12
Languages: Giant
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.