Homunculus
Tiny construct, neutral
STR
4
DEX
15
CON
11
INT
10
WIS
10
CHA
7
Armor Class: 13
Hit Points: 5 (2d4)
Speed: Walk 20 ft., Swim
Challenge Rating: 0 (10 XP)
Saving Throws:
Skills:
Senses: darkvision 60 ft. passive perception 10
Languages: understands the languages of its creator but can't speak
Telepathic Bond
While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.