STR

18

DEX

13

CON

15

INT

1

WIS

10

CHA

4

Armor Class: 12

Hit Points: 45 (6d10+12)

Speed: Walk , Swim 40 ft.

Challenge Rating: 2 (450 XP)

Saving Throws:

Skills: Perception +2

Senses: darkvision 30 ft. passive perception 12

Languages:

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.