STR

11

DEX

13

CON

12

INT

2

WIS

12

CHA

5

Armor Class: 11

Hit Points: 5 (1d8+1)

Speed: Walk 50 ft., Swim

Challenge Rating: 0 (10 XP)

Saving Throws:

Skills: Perception +3

Senses: passive perception 13

Languages:

Pack Tactics

The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.