Mage
Medium humanoid, any alignment
STR
9
DEX
14
CON
11
INT
17
WIS
12
CHA
11
Armor Class: 12
Hit Points: 40 (9d8)
Speed: Walk 30 ft., Swim
Challenge Rating: 6 (2300 XP)
Saving Throws: Int +6 Wis +4
Skills: Arcana +6 History +6
Senses: passive perception 11
Languages: any four languages
Spellcasting
The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: - Cantrips (at will): fire bolt, light, mage hand, prestidigitation - 1st level (4 slots): detect magic, mage armor, magic missile, shield - 2nd level (3 slots): misty step, suggestion - 3rd level (3 slots): counterspell, fireball, fly - 4th level (3 slots): greater invisibility, ice storm - 5th level (1 slot): cone of cold
Actions
Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.