Mammoth
Huge beast, unaligned
STR
24
DEX
9
CON
21
INT
3
WIS
11
CHA
6
Armor Class: 13
Hit Points: 126 (11d12+55)
Speed: Walk 40 ft., Swim
Challenge Rating: 6 (2300 XP)
Saving Throws:
Skills:
Senses: passive perception 10
Languages:
Trampling Charge
If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Stomp
Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.