Manticore
Large monstrosity, lawful evil
STR
17
DEX
16
CON
17
INT
7
WIS
12
CHA
8
Armor Class: 14
Hit Points: 68 (8d10+24)
Speed: Walk 30 ft., Swim
Challenge Rating: 3 (700 XP)
Saving Throws:
Skills:
Senses: darkvision 60 ft. passive perception 11
Languages:
Tail Spike Regrowth
The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike
Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.