STR

13

DEX

14

CON

12

INT

3

WIS

12

CHA

7

Armor Class: 12

Hit Points: 5 (1d8+1)

Speed: Walk 40 ft., Swim

Challenge Rating: 0.125 (25 XP)

Saving Throws:

Skills: Perception +3

Senses: passive perception 13

Languages:

Keen Hearing and Smell

The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.