STR

10

DEX

13

CON

12

INT

11

WIS

11

CHA

12

Armor Class: 11

Hit Points: 11 (2d8+2)

Speed: Walk 10 ft., Swim 40 ft.

Challenge Rating: 0.125 (25 XP)

Saving Throws:

Skills: Perception +2

Senses: passive perception 12

Languages: Aquan, Common

Amphibious

The merfolk can breathe air and water.

Actions

Spear

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.