Ogre Zombie
Large undead, neutral evil
STR
19
DEX
6
CON
18
INT
3
WIS
6
CHA
5
Armor Class: 8
Hit Points: 85 (9d10+36)
Speed: Walk 30 ft., Swim
Challenge Rating: 2 (450 XP)
Saving Throws: Wis +0
Skills:
Senses: darkvision 60 ft. passive perception 8
Languages: understands Common and Giant but can't speak
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.