Orc
Medium humanoid, chaotic evil
STR
16
DEX
12
CON
16
INT
7
WIS
11
CHA
10
Armor Class: 13
Hit Points: 15 (2d8+6)
Speed: Walk 30 ft., Swim
Challenge Rating: 0.5 (100 XP)
Saving Throws:
Skills: Intimidation +2
Senses: darkvision 60 ft. passive perception 10
Languages: Common, Orc
Aggressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.