STR

2

DEX

16

CON

9

INT

1

WIS

7

CHA

2

Armor Class: 13

Hit Points: 1 (1d4-1)

Speed: Walk , Swim 40 ft.

Challenge Rating: 0 (10 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. passive perception 8

Languages:

Blood Frenzy

The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The quipper can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.