Quipper
Tiny beast, unaligned
STR
2
DEX
16
CON
9
INT
1
WIS
7
CHA
2
Armor Class: 13
Hit Points: 1 (1d4-1)
Speed: Walk , Swim 40 ft.
Challenge Rating: 0 (10 XP)
Saving Throws:
Skills:
Senses: darkvision 60 ft. passive perception 8
Languages:
Blood Frenzy
The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing
The quipper can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.