STR

2

DEX

11

CON

8

INT

1

WIS

8

CHA

2

Armor Class: 11

Hit Points: 1 (1d4-1)

Speed: Walk 10 ft., Swim

Challenge Rating: 0 (10 XP)

Saving Throws:

Skills:

Senses: blindsight 10 ft. passive perception 9

Languages:

Actions

Sting

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.