Scout
Medium humanoid, any alignment
STR
11
DEX
14
CON
12
INT
11
WIS
13
CHA
11
Armor Class: 13
Hit Points: 16 (3d8+3)
Speed: Walk 30 ft., Swim
Challenge Rating: 0.5 (100 XP)
Saving Throws:
Skills: Nature +4 Perception +5 Stealth +6 Survival +5
Senses: passive perception 15
Languages: any one language (usually Common)
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.