STR

11

DEX

14

CON

12

INT

11

WIS

13

CHA

11

Armor Class: 13

Hit Points: 16 (3d8+3)

Speed: Walk 30 ft., Swim

Challenge Rating: 0.5 (100 XP)

Saving Throws:

Skills: Nature +4 Perception +5 Stealth +6 Survival +5

Senses: passive perception 15

Languages: any one language (usually Common)

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.