Shambling Mound
Large plant, unaligned
STR
18
DEX
8
CON
16
INT
5
WIS
10
CHA
5
Armor Class: 15
Hit Points: 136 (16d10+48)
Speed: Walk 20 ft., Swim 20 ft.
Challenge Rating: 5 (1800 XP)
Saving Throws:
Skills: Stealth +2
Senses: blindsight 60 ft. (blind beyond this radius) passive perception 10
Languages:
Lightning Absorption
Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
Actions
Multiattack
The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Slam
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Engulf
The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.