STR

5

DEX

11

CON

10

INT

11

WIS

10

CHA

12

Armor Class: 10

Hit Points: 21 (6d6)

Speed: Walk 30 ft., Swim

Challenge Rating: 0.25 (50 XP)

Saving Throws:

Skills:

Senses: darkvision 60 ft. passive perception 10

Languages: Aquan, Ignan

Death Burst

When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.

Innate Spellcasting

The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath

The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.