Stone Giant
Huge giant, neutral
STR
23
DEX
15
CON
20
INT
10
WIS
12
CHA
9
Armor Class: 17
Hit Points: 126 (11d12+55)
Speed: Walk 40 ft., Swim
Challenge Rating: 7 (2900 XP)
Saving Throws: Dex +5 Con +8 Wis +4
Skills: Athletics +12 Perception +4
Senses: darkvision 60 ft. passive perception 14
Languages: Giant
Stone Camouflage
The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.