Tiger
Large beast, unaligned
STR
17
DEX
15
CON
14
INT
3
WIS
12
CHA
8
Armor Class: 12
Hit Points: 37 (5d10+10)
Speed: Walk 40 ft., Swim
Challenge Rating: 1 (200 XP)
Saving Throws:
Skills: Perception +3 Stealth +6
Senses: darkvision 60 ft. passive perception 13
Languages:
Keen Smell
The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce
If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.