STR

17

DEX

15

CON

14

INT

3

WIS

12

CHA

8

Armor Class: 12

Hit Points: 37 (5d10+10)

Speed: Walk 40 ft., Swim

Challenge Rating: 1 (200 XP)

Saving Throws:

Skills: Perception +3 Stealth +6

Senses: darkvision 60 ft. passive perception 13

Languages:

Keen Smell

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.