Weretiger, Human Form
Medium humanoid, neutral
STR
17
DEX
15
CON
16
INT
10
WIS
13
CHA
11
Armor Class: 12
Hit Points: 120 (16d8+48)
Speed: Walk 30 ft., Swim
Challenge Rating: 4 (1100 XP)
Saving Throws:
Skills: Perception +5 Stealth +4
Senses: darkvision 60 ft. passive perception 15
Languages: Common
Shapechanger
The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and Smell
The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack
In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
Scimitar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.