STR

17

DEX

15

CON

16

INT

10

WIS

13

CHA

11

Armor Class: 12

Hit Points: 120 (16d8+48)

Speed: Walk 30 ft., Swim

Challenge Rating: 4 (1100 XP)

Saving Throws:

Skills: Perception +5 Stealth +4

Senses: darkvision 60 ft. passive perception 15

Languages: Common

Shapechanger

The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell

The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack

In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.