STR

16

DEX

13

CON

13

INT

7

WIS

11

CHA

8

Armor Class: 13

Hit Points: 26 (4d10+4)

Speed: Walk 50 ft., Swim

Challenge Rating: 0.5 (100 XP)

Saving Throws:

Skills: Perception +4

Senses: darkvision 60 ft. passive perception 14

Languages: Goblin, Worg

Keen Hearing and Smell

The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.