Xorn
Medium elemental, neutral
STR
17
DEX
10
CON
22
INT
11
WIS
10
CHA
11
Armor Class: 19
Hit Points: 73 (7d8+42)
Speed: Walk 20 ft., Swim
Challenge Rating: 5 (1800 XP)
Saving Throws:
Skills: Perception +6 Stealth +3
Senses: darkvision 60 ft. tremorsense 60 ft. passive perception 16
Languages: Terran
Earth Glide
The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage
The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense
The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Actions
Multiattack
The xorn makes three claw attacks and one bite attack.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.